Simple Fill Polygon in OpenGL
I am wondering around to find the fill polygon routine in OpenGL. I have closed shape as I am developing CAD/CAM application. And i needed to fill the close shape. In start, it seems difficult, but it is as simple as to eat PIZZA
Just convert the close shape to polygon and call following code to fill the polygon .
That’s all and the thing work like charm.
Simple but thought that it should be shared !!!